Friends & Family · Parents & carers
Worried about a child or teenager gambling?
Gambling harm in young people does not always look like a betting app or casino website. It can also sit around video-game skins, case-opening sites, loot boxes, live card breaks and repeated spending on randomised products. Start with what they are actually doing, how they are paying and what effect it is having on them.
Last reviewed: 20 September 2026
First, work out what is happening
Try to get a clear picture before jumping straight to punishment or confrontation. Useful questions include:
- What are they spending money on: betting, casino games, skins, case-opening sites, loot boxes, trading cards or something else?
- Are they using their own account, somebody else's account or an adult's payment details?
- How much money has gone in and out, and are there debts or promises to repay anyone?
- Has it started affecting school or college, sleep, friendships, hobbies, mood or behaviour?
- Are they hiding transactions, deleting messages or becoming unusually focused on getting money?
- Are they trying to win back losses, recover the value of an item or keep buying until they get a particular skin or card?
One sign on its own does not prove a gambling problem. A pattern of secrecy, repeated spending, chasing losses or rare items and disruption to everyday life matters more than a label.
It may not look like gambling
Video games and collecting are normal hobbies. Buying a known skin or a specific trading card is not the same thing as repeatedly paying for an uncertain outcome. The concern is the behaviour around the purchase: rapid repeat spending, chasing a rare result, trying to recover losses or value, hiding payments or spending hours on sites built around random outcomes.
The Gambling Commission distinguishes ordinary in-game purchases from activities such as betting with skins on third-party websites. Loot boxes can also involve payment and chance even where they do not meet the legal definition of gambling.
CS2 skins, case-opening sites and skin gambling
Counter-Strike skins can have real-world value and can be traded outside the game. Some third-party sites let users stake skins, open virtual cases or play casino-style games using skins, crypto or account balances.
Warning signs can include spending long periods on case-opening or skins websites, repeatedly topping up balances, selling or depositing skins to keep playing, using crypto, or becoming preoccupied with the value of an inventory rather than the game itself.
Terms you may hear
Hearing one of these does not prove a child is gambling. A cluster of them can help you understand what sort of sites they may be using.
Provably fair
A phrase used by many gambling and case-opening sites to describe a system intended to let users verify a random result.
Case opening / case battle
Paying to open a virtual case for a random skin, sometimes against another player.
Coinflip / roulette / crash / plinko
Casino-style formats commonly offered on skins and crypto gambling sites.
Upgrade / upgrader
Risking an item or balance for a chance of receiving a more valuable skin.
Seed / hash
Technical terms that can appear in systems that claim users can verify random results.
Withdraw / trade URL / inventory
Terms linked to moving skins between a website and a Steam inventory.
Pokemon, trading cards and rip and ship
Collecting Pokemon or other trading cards is not inherently a problem. Buying a specific card with a known price is also different from paying repeatedly for random packs or mystery products.
Rip-and-ship streams can increase the pressure to keep spending because packs are bought and opened live, rare pulls are celebrated in front of an audience and another pack is immediately available. Similar pressure can appear in box breaks, mystery packs and other live collectible sales.
Things to look out for
- Repeatedly buying packs, boxes or mystery products because the last opening was disappointing.
- Talking about needing one more pack, chasing a hit or trying to make the money back through a valuable pull.
- Spending long periods watching live breaks, auctions or pack-opening streams and buying while watching.
- Focusing heavily on resale values, recent sales or the value of a rare pull rather than collecting for enjoyment.
- Buying far more product than is being kept, played with or meaningfully collected.
- Hiding deliveries, using multiple accounts or payment methods, or becoming defensive about how much has been spent.
Terms such as rip and ship, break, hit, chase card, pull and mystery pack are normal language in the collecting community. The words themselves are not evidence of harm. What matters is the spending pattern around them.
Read our rip and ship explainerIf they are under 18
In Great Britain, the minimum legal age is 18 for most gambling. That includes betting shops, casinos and regulated online gambling. Some limited exceptions exist, so the important question is what they are actually using.
If a child is accessing age-restricted gambling through an adult account, saved bank card or payment method, secure those accounts and payment details. If your card or bank account has been used without permission, contact your bank.
Gambling Commission: gambling and young peopleTalk about what has happened, not what you think they are
A conversation is more useful if it starts with facts. Tell them what you have noticed and ask them to explain what is happening. Avoid turning the first conversation into an argument about whether they are an addict, irresponsible or lying.
For example
“I have seen a lot of small payments and you are spending a lot of time on case-opening sites. I am not trying to catch you out. I want to understand what you are doing, how much it is costing and whether you feel in control of it.”
You can be calm without pretending the behaviour is acceptable. If money has been taken, an adult account has been used or household rules have been broken, deal with those issues clearly and separately.
Practical steps you can take now
- Remove saved payment cards from devices and change passwords or PINs that should not be shared.
- Check bank and card statements for gambling, marketplace, gaming, crypto or live-shopping payments you do not recognise.
- Look for repeated small transactions as well as one large payment. High-frequency spending can be easier to miss.
- Use device, app-store and payment controls where appropriate for their age.
- Do not give them more money to win back losses, replace lost skins or keep buying until they get a rare card.
- If they use Steam or similar marketplaces, understand whether items are being sold or transferred to fund further play.
- Keep a record of debts, disputed transactions or messages if money is owed or somebody is putting pressure on them.
- If their gambling is online, consider blocking software and bank gambling controls as additional barriers rather than relying on one tool alone.
When to get specialist help
Get help if spending is becoming difficult to stop, money is repeatedly going missing, they are borrowing or stealing, they are chasing losses or rare items, school or college is being affected, or their mood and mental health are deteriorating. You can also ask for advice simply because you are unsure what to do next.
If you are worried about their physical or mental health, the Gambling Commission recommends speaking to a GP as a starting point. Specialist gambling support is also available directly.
GamCare
Advice and support for parents worried about a young person's gambling.
NHS National Gambling Clinic
The clinic accepts referrals for 13–18-year-olds from anywhere in England. Eligibility differs for adult services.
Ygam
Free parent and carer workshops on gambling, gaming and how to have useful conversations with young people.
Services and eligibility can change. The links above were checked on 20 September 2026.
If somebody is threatening them over money
Treat threats, intimidation, blackmail or pressure to repay money as a safety issue, not just a gambling problem. Do not put the child in the middle of negotiations with somebody who is threatening them.
If anyone is in immediate danger, use emergency services. For urgent mental-health or safety help, use our Immediate Help page.
Immediate help